Tag Archives: Meet Me

Meet Bluburry

15 Aug

One of my original intents in making this blog was to showcase my characters. So far I’ve showcased… one. One character. Obviously I have a stellar record for doing this.

But lately I’ve been roleplaying more on Feathermoon, except I’ve switched sides For The Horde! And my main Horde RP character a Death Knight called Bluburry who’s history I’d like to share with y’all.


The Basic Information

Name: Bluburry Stonehoof (She currently goes by just her first name).
From: World of Warcraft
Race: Tauren
Gender: Female
Age: 37

Bluburry, wearing her typical armor and waving her sword around.

Appearance: Bluburry stands at a few inches short of seven feet, an average height for Tauren women. Her looks, however, are not average, mostly due to the fact that she is undead. Glowing blue eyes and bright blue mane, braids and tail confirm any suspicion that she is no longer living. The rest of her fur is an unnatural white, as are her horns. Her current clothing choice, dark blue plate armor with blue runes, does hides little of her unusual coloring.

Bluburry speaks in a slow, southern drawl.
Home: Orgrimmar
History: Bluburry lived most of her life in the hills of southern Barrens with her father, Brightstar. Her mother, Bluehawk, died during a centaur attack when Bluburry was young.

Her family is part of the large and widespread Stonehoof tribe. Their particular subset in the southern hills was only a few families large, but they were known for their expertise in crafting metal weapons and armor. They would sell these armaments when they met with other tribes, a few times a year. Her father, one of the most skilled weaponsmiths, gained fame amongst the tribes for his wares. Brightstar weapons were highly valued.

Because of her tribe’s smithing nature, Bluburry too learned the trade from her father. She slowly became an excellent smith herself, helping her father to create his famed weapons. Not only did she learn to smith the weapons, her father also taught her the basics to use each kind for both demonstrations and to defend herself from attack. While she certainly was not as skilled as a trained warrior, Bluburry knew enough to be a threat to those who would attack them.

Her tribe continued to provide weapons to other Tauren until the founding of the Horde. When the Orcs came, the Stonehoofs from all corners of the map lent their aid in the form of Braves to fight and armaments for them to use and wear. Her tribe was a part of this, and they provided quality weapons for the Horde efforts. The major difference was that they traded these weapons for pure gold, instead of different types of goods they would normally trade with other tribes.

Even after the Horde had been founded and the war had mostly concluded, Bluburry and her father continued their smithing trade in the Southern Barrens. Thunderbluff was founded, and the various fronts that the Horde continued to fight around the world gave them even more business. Their local tribe worked together to provide fulfill orders from the Horde and private individuals, and Bluburry would help with the bookkeeping. She would also make deliveries to troops across Azeroth.

Bluburry has a sad.

It was on one such trip where she was killed in a skirmish in the Plaguelands of Eastern Kingdoms. Not long after, she was raised as a Death Knight by the Lich King. During her time under his control, she learned to wield swords and axes with a much greater proficiency than she had in the past.

Once she was freed from the Lich King’s control, she went and stayed in Orgrimmar. She began doing mercenary and smithing work for the Horde as a way to atone for the atrocities she commited while under the Lich King’s grasp — acts that she still remembers. Bluburry has yet to go back to her tribe, due to her undead state. It is unlikely they even know she is alive.

Recently, she’s joined a group of like-minded Horde members called the Sword & Quill. She appreciates their guidance and admires their ideals.
Personality: Bluburry is a laid-back, easy-going Tauren, a trait likely gotten from her Southern upbringing. She does have a sense of humor, but is awkward enough around others that it doesn’t always show. She has a strong sense of duty and loyalty. However, she’s a little slow on the uptake when learning. Bluburry also has conflicting feelings about being a Death Knight, though she is still slowly accepting her fate.

Bluburry finds it easiest to accept her fate while gazing into the distance.

Additional Notes

I had the idea for Bluburry the moment I saw you could make a bright blue Tauren Death Knight, back in the days of Wrath. I had already made a dark blue Tauren on my main server (that’s Mourninglory), but I absolutely had to make a bright blue one!

So I made one on Moonguard and came up with a loose backstory (a little bit slow, speaks with a southern accent, is a skilled blacksmith who learned from her father but is consumed with guilt for being an evil abomination /emo). And then I never played on her.

Some time passed and I ended up RPing on Feathermoon. I decided to reroll the exact same character on that server in hopes to actually RP with her… and then left her alone for another year or so. That was when I learned about The Sword & Quill from another guildie on the Alliance side. I checked it out, and here we are. I go to their weekly RP meetings, and they’ve been really fun. I highly recommend them for an RP guild on Feathermoon!

Bluburry is looking forward to all of this too!

I’m really excited to be playing on her, even if I’m bad at small-talk in and out of game… not to mention how I keep changing her Southern accent! (I’m sure I’ll get it down pat someday). My plan is to have go back to her tribe, and more importantly her father, where there will hopefully be a tearful reunion and character growth all around. This was my original plan for her story, I still haven’t had the opportunity to play it out, but it may happen soon! I’m already crossing my fingers that it will end up going well!

As an added bonus, here is her in-game application that was turned into The Sword & Quill:

Your Name

Race and Class
Tauren Death Knight

Age & Residence
37 – Orgrimmar

Primary Occupation
Sword for Hire

Professions or Notable skills
Blacksmith. Can mine and smelt metals.

Are you currently or previously affiliated with any major faction (Kirin Tor, Scryers, etc.) or guild?
Former Death Knight of the Lich King (deceased). Now unaffiliated.

Who or what brings you to the Sword and Quill?
I spoke with an acquaintance who said the Sword and Quill would be a good place to be.

What do you hope to gain by becoming a member?
I hope to gain companionship and more opportunities to use my skills.

What can you offer as a member?
I can offer my sword, and my blacksmithing skills, to others in Sword and Quill.

Any additional information you would like considered?

She’s pretty verbose, duncha think? XD


Meet Mishalom, Pally of the Pugs

2 Jul

As mentioned in the introductory post about the Pally of the Pugs (a project inspired by the Pugging Pally Vidyala), I said we would get to meet him next time. Well, here he is.

Mishalom, a Draenei Paladin

Mishalom, The Pally With The Plan (and a bad wardrobe)

While I haven’t given too many details to his character, I think I have enough to BS my way through a meet form. So let’s do that before we go into the PoP Project Details!

The Basic Information

Name: Mishalom
From: World of Warcraft
Race: Draenei
Gender: Male ((gasp! Me, making a second male character? Shocking!))
Age: “We are all young in the eyes of the ageless Naaru.” ((aka he’s old! Well, probably near middle age, for a draenei. Except they’re immortal so… yeah.))
Appearance: Please see the above picture. Pretty typical of Draenei men — strong, tall, and buff.
Home: Draenor/Exodar/Azeroth
History: Mishalom has been a soldier of the Light for a long time; the majority of his life, in fact. At one point he had a wife, but that marriage ended on good terms when… well, when he knew he was not interested in women. ((And to all of you thinking “omg it’s so cliche for a girl to make a guy character gay!”… yes, it is (well, at least my experiences reading fanfiction has indicated that it is. Since most fanfic writers are girls. >.>). But I believe I’m entitled one. And it’s not the Blood Elf so I think this is charting new territory (Ooo, burn!))). This ‘discovery’ caused some … strife, but as  the (hundreds of) years went by, things more or less smoothed over (perhaps a little less than more). When the Draenei came to Azeroth, he embraced their new allies whole-heartedly. He now splits his time between all of the Alliance capital cities (though he spends more time in Stormwind than the other cities), studying nuances of the Light, and lending his aid to others in the Alliance.
Personality: He is a good-natured fellow, very devout to the Light, eloquent with his words, and tries to be helpful. He usually doesn’t speak up too much, preferring to stay in the background. But if you’re interested, he’ll happily spout off tenets of the Light at you all day. But don’t think that he’s weak just because he only ‘heals with the Light’ — he’s taken down unskilled folks who’ve challenged him before! (This is why you should never underestimate a Paladin — they wear plate armor for a reason!). He’s pretty much a quintessential nice tough guy.

Additional Notes

Yes, it’s true; I made one of my only guy character gay (maybe the real shocker is that it wasn’t the Blood Elf). But the majority of  his storyline that revolved around his sexuality has already played out much earlier in his life. Like… hundreds of years earlier. He doesn’t go around announcing that he’s gay, he doesn’t act ‘stereotypically gay’, so to most people he’s just another Light-obsessed paladin (which makes sense, because he is a Light-obsessed paladin. I would think that most paladins are).

Mishalom is also a fairly stable character. He doesn’t have much personal growth to do at this time, as much of it has already been done. This is because I’m not sure if or when I will be RPing with him in-game — I think it’s good to leave him at a steady point in his life. If I do get the opportunity to RP with him, especially in a long-term group setting, it will be interesting to see how his relationships with others will affect his relatively quiet personality… especially when the others figure out that he’s gay, since he wouldn’t go announcing it to them.

(On a side note, I’m not sure how accepting of the LGBT community Azerothian society is. My initial guess is that it would be similar to our culture as it is now (and my ‘our’ I mean ‘US’, since that’s what I know. XD) Though I do figure that the Draenei, being close to the Naaru and the Light and such, wouldn’t really mind. Or if they did mind, they would still be nicer about it because, you know, the Naaru are watching. As for the rest of Azeroth… I dunno. I haven’t done any research about it either, as to whether various religions would be against it or not. Does anyone have any thoughts on this, or have you addressed it in RPs before? Please, let me know!)

Either way, the possible character interactions seem very interesting, even if I won’t get a chance to RP them.

Speaking of interactions… sometimes in PuGs I make him say silly things that he wouldn’t actually say while in-character. It’s only been in response to other conversation — like someone saying “Look at my strong muscular man-chest” and then I would say “Mmm, sexy” (I’m paraphrasing, of course, because my memory is that bad). It’s nothing big or ground-breaking, and I certainly don’t interject those comments without prior conversation (I don’t want Mishalom blurting out random “I WANT ATTENTION” phrases). But either way, it’s not something that straight males would normally say, so it’s interesting to see people’s reactions, because A) I don’t announce that I’m pseudo-roleplaying, and B) since I have a male avatar, they assume I’m a guy, and I’m not going to tell them I’m a “girl irl! <3” unless they ask, for fear of being pegged as a certain paladin (you should read that blog, by the way. It’s an inspiration for us all. >.>) So I’m going to treat the interactions in PuGs as being out of character, since Mishalom would usually not say the silly things that I usually type. (He’s in the same boat as all my other ‘serious’ characters — I always go for the laugh >.>)

As for Mishalom’s name… I’m trying to keep all of the Argent Dawn characters starting with ‘Misha’, so people still shorten my name(s) to Mish or Misha. But it was tricky to come up with a ‘manly-sounding’ name starting with Misha (since to me, Misha sounds like a girl’s name) that wasn’t already taken. After some brainstorming by myself and with people from SAN (and The SA, actually), I finally decided on Mishalom. Why? Because ‘Shalom’ is the Hebrew word that means ‘Peace’, and this character that I was envisioning (which you can now see above) was a very peaceful kind of guy. Plus, it ends with an ‘m’ which is not as ‘girly’ as ‘a’. (I have a tendency to add ‘a’ to the end of my female characters’ names to make them sound more girl-like. I’m trying to stop doing that on purpose, though).

PoP Project Information

But enough about his roughly-flushed out RP character side. Let’s shift focus to what I’ll be talking about the most when it comes to Mishalom — the “Pally of the Pugs” project.

As you may have read before, I’ve already taken Mishalom for a few spins around the LFD. And you may ask yourself, “But Misha — if you’ve already pugged on Mishalom, how will we know you started doing so at level 15?”

Well, I supposed there’s not too much solid proof… but I did take lots of screenshots of his stats before I first queued up! Let’s take a look-see at what I got!

(Feel free to click the screenshots to embiggen).

Screenshot of Mishalom with his XP Bar

Behold! An XP bar!

Here’s Mishalom’s XP bar right before I went to queue. If you’ll ignore my crappy UI, you can see that he’s already part of the way through 15 (ok, you can’t see his level, but I assure you that’s level 15!) This is because paladins have their quest to learn how to rez people starting at 15. I thought it would be good to know how to rez people before I started going into dungeons, so I went ahead and did the quest.

And below are three additional screenshots I look of Mishalom’s various statistics and achievements (or lack thereof), from the stat/achievement page.

Screenshot of Mishalom's Stats Page

The Stats Summary Page

Screenshot of Mishalom's Consumable Stats Page

Consumable Stats Page

Stat page with Mishalom's Achievements

Mishalom's Achievement Page

You may, of course, click any and all of these to embiggen.

The Stats Summary shows that I hadn’t died yet. Good for past me! Sadly, it was too good to last. Maybe we can keep the ‘Death from Drowning’ Category clear. That seems like a reasonable goal. It also shows that at this point I had completed 83 quests. I hope to keep it at that number — or at least be aware when I do complete a quest!

The Consumables Page shows I hadn’t really consumed much. Just an Elixir of Minor Defense and 8 Refreshing Spring Waters. Since I plan on recording the number of drinks consumed, it’ll be good to note that I had already had 8.

The Achievements Page, besides being cropped to hide the fact that I took the screenshot with all my bags open for some reason, shows that Mishalom was indeed a fairly young character. No recent achievements, for one, because even I take forever to level a character to level 15, apparently. And only 5 achievements to his name, total! You can see the breakdown on the screenshot, even though I didn’t take screenshots of each one. I’m going to guess they’re fairly standard ones for baby characters to get (like Level 10, for instance).

But What Stats Will Be Recorded?

I’m so glad you asked. I have a list of them right here that I will be recording, along with notes as to how they will be recorded! Hopefully I won’t confuse myself later on the project with pluses and minuses and such! (Note: it doesn’t take much to confuse me. >.>)

Here’s an example, with some fake stats (double slashes mean it’s a comment and will not actually be stored!):

Level: 32 (+2) // The current level plus the differential since the last time. If there isn’t a difference, there will be a +0
Deaths: 19 (+0) // Total number of deaths, along with the differential since last time. Again, no different = +0
Drinks Consumed: 132 (+12) // Total number of drinks consumed, along with the differential.
Dungeons Run: 2 (+2) // Total number of dungeons run, plus the differential. This is calculated by me unless otherwise stated.
–RFC: 5 // An individual dungeon’s total. This is calculated by me entirely, not by blizzard stats. Once a run is out of my level range, I will stop putting the differential in.
–Deadmines: 4
–SFK: 3
–SM:Graveyard: 23 (+10)

So there you have it! A delightfully ‘simple’ way of recording Mishalom’s Puggin’ Stats! If any of you would like to see other data recorded, please let me know and I can add it (as long as it doesn’t take too long to figure out!)

Next time we’ll have an post that’s actually about Pugging! Finally! XD

So stay tuned!


Meet Mishaweha

18 Jun

To kick off the ‘Meeting my characters’ series, I present to you a character near and dear to my heart; my main on WoW, Mishaweha.

Mishaweha standing in Dalaran with Naxx-25 shaman gear

Mishaweha will heal you with this large spikey mace!

(Boy, doesn’t that name sound familiar).

She doesn’t ‘live’ on an RP server though, so I don’t spend too much time fleshing out her personality and history. However, I did get the opportunity to bring her into a Gaiaonline RP at one point, so the base of this ‘Meet’ form was filled out from the Gaiaonline RP application. I’ve made a large number of changes and additions, to fill out sections I didn’t have on the Gaiaonline app, and to add/subtract details to fit her more in how she is in game.

The Basic Information

Mishaweha, standing near SSC, looking around in a wolf helm.

Wolf helm!

Name: Mishaweha; Misha for short. (This is merely a public name, used for contact with people outside of her tribe. Her private name is, well, private).
From: World of Warcraft
Race: Tauren
Gender: Female
Age: ~40 (somewhere in the ‘Young Adult’ range for Tauren; I’m pegging her at about 10 during the First War (year ‘0’) according to the unofficial timeline on Wowwiki, not that she would have known about it until later.)
Appearance: Tauren, known in some vernaculars as ‘cow-people’, look pretty much like they are described (humanoid cows); tall, standing on two hooved legs, with tail, horns, ears, and a muzzle similar to those of cows. She stands tall at 7’6”, an average size and build, though she appears more muscular and sturdy than those who do not travel for a living. Her fur is a golden tan, with large patches of creamy-white fur all over. She has a dark brown mane that goes from the top of her head to slightly past her shoulders, with two thick braids hanging in front, down to her stomach. Above her blue-green eyes are her horns, somewhat long for a female, their color going from light brown to dark brown at the tips. Slightly below her horns are her ears; she can be quite expressive between them and her tail.

Mishaweha often makes her own clothing; she is a fairly decent leatherworker. Her more casual clothes usually are a mix of leather and cloth (some looking more tribal than others). However, she is typically seen in either her traveling attire (mostly thick leather) or battle armor (mostly chain mail). Both her traveling and battle armor do consist of a chest guard, shoulder pads, cloak, and helm (her more ceremonial helm is one that was a former wolf’s head). She uses a mace and shield as her weapons. She also carries a satchel, strapped around her back, to carry food, water, and extra gear when not fighting.
Home: She was born somewhere in the plains of the Barrens, but now resides in Thunder Bluff.
History: Mishaweha was born before the founding of the Tauren’s capitol city, and therefore spent much of her childhood roaming the plains of the Barrens with her tribe. It was a dangerous time, with much turmoil caused by Centaur, Quilboar, and other enemies of the Tauren. However, Mishaweha’s tribe persevered, due to it’s larger size, and willingness to travel with other Taurens tribes for safety.

While in the tribe, Mishaweha lived with her blood relatives, in their own tent; her parents, her grandparents, one of her aunts and her children, and her two younger sisters. It was a little crowded, but Misha didn’t mind. Mostly because she was out of their home often, due to her shaman training. (Earlier in her childhood the elders of the tribe recognized that Mishaweha had a connection with the spirits, and therefore was chosen to become a shaman of the tribe, a lifelong commitment with years of study involved; in act, it was only a few years ago that she completed the final tests needed to become an official shaman, instead of just a pupil). While her training started off with more general lessons, it wasn’t long before the focus switched to the nurturing side of the Earthmother, due to her proficiencies with healing (though she still did well with direct elemental manipulation).

And so her life continued in such a fashion – doing various chores for the tribe with the other young Tauren, and continuing her shamanistic studies – until the Orcs arrived. Since the Orcs had already contacted other well-respected tribes, it was an easy decision for the elders of Misha’s tribe to decide to join them. The Orcs would help them drive the centaur from the lands, including the Tauren’s ancestral home of Mulgore. In return, the Tauren would help the Orcs settle in other parts of the land. This sat well with many Tauren, who were unable to muster the sheer numbers needed to take back their homelands.

Mishaweha, while technically an adult of her tribe when the Orcs came, could not participate directly in any battles away from the tribe, as her training required her to stay with the elders. However, she vividly remembers the time the ‘green skins’ came. How their tribe merged with other tribes, with the Orcs, and with the Trolls, another ally of the Orcs. How preparations were made for the additional company, and for wars. How weapons were made anew; how old ones were honed once again to deadly points. How cloth was scavenged or woven carefully from fibers, to turn into clothes and bandages. How hunts seemed to happen day and night for more meat for the large population. How leather was formed into battle armor, or stretched to make new homes for the newcomers, who had no place of their own. It felt magical, unbelievable. The tribes had rarely spent such a long time in one another’s company, as it was easier for follow kodo herds in smaller groups. But now there were many joining forces together, and they had much to teach one another, between tribes, and between races.

But it did not stay so magical for long. Braves would leave the encampment for battle and not return alive. Injuries left others permanently at their homes, unable to fight any longer. And it was a tiring for those who did not have to charge into battle, with the injured to take care of, and more and more duties being assigned to them to keep their warriors fed. Misha, even though she rarely fought during the wars, also felt the strain, from her continuous lessons, and the extra work that needed to be done around the tribe (such as using her skills to make and repair armor, or prepare more bandages).

Eventually, the Orcs, Trolls, and Tauren persevered, driving the centaur and their other enemies from the land, from one end of the coast to the other. While they all settled in separate areas of the land, the Tauren tribes pledged to remain allies with the Orcs and Trolls, as it was with their strength and numbers that Tauren could once again claim Mulgore as their home.

Mishaweha standing in Dalaran with Naxx-25 Shaman Gear

One of Misha's adventuring outifts.

There was still some difficultly, however, when it came time to decide what to do with their homeland. From what Mishaweha could gather from the elders’ conversations during her lessons, the various tribes had disagreements on where to settle, or even if they were going to permanently settle. It had been several generations since the Tauren had made permanent structures to call home; some weren’t sure if they would wish to settle. The Bloodhoofs, a well-respected tribe and the defacto spokesperson for their people with the outsiders, listened to all of the tribes differing opinions. The end decision was that they would make the majority of their settlements in Mulgore, that all tribes could live in or make use of, but if a tribe did not want to live in their cities, than they were not required. This decision sat well with most tribes, though some tribes rejected the idea of ‘open’ settlements (in those cases, they often made a settlement elsewhere in Kalimdor, or continued to be a wandering tribe).

Mishaweha’s tribe conferred amongst themselves, before they decided to join the Bloodhoofs and many other clans to build a city. After surveying the land, the tribes collectively choose the Thunder Bluff as the site of their new city (a few other places along the way were determined to be good for smaller villages, but were not as defensible as the high bluffs could be). Misha participated in the construction of this new city, her skills with leather coming in handy to help make the roofs and walls of some of the buildings there.

It was not long after construction of Thunder Bluff was complete that Misha went through her rite of passage to become a fully recognized shaman (it involved lots of traveling and dealing with various elements; Misha does not speak of it very much at all). Once she was granted the honors of being an official shaman of the tribe, she technically became an elder of her tribe, privy to council meetings and other important decision making. However, most of the elders were more experienced than her (aka they were actually elderly), and therefore Mishaweha’s opinions were generally ignored by the circle. Feeling somewhat frustrated for the apparent lack of difference she made in her tribe after all her years of work, Mishaweha went off to adventure (there is a word for this in Tarahe, meaning something to the effect of “Life-journey”, or perhaps “sabbatical”. It used to mean a time shortly after one became an adult in the tribe, where the Tauren would go off to assist other tribes, or go on a spiritual journey alone. It would usually last a few years, depending on where they what they decided to do, and is considered something typical for a young adult to do to further strengthen themselves. With the arrival of the Orcs and Trolls, it then became in vogue to send these adventuring adults to assist their allies, instead of just other wandering tribes).

To this day, Mishaweha is still adventuring; with most of her tribe living in Thunder Bluff, she can easily visit them, making it easy for her to adventure in the world. During her travels she has strengthened her abilities to work with the elemental spirits, and has met a rather… interesting group of people with whom she works with often.

Personality: Mishaweha appears to be quiet and shy. In fact, she was very quiet and shy when she first left the tribe to go on her adventurers. However, she has gained confidence in the years she’s been away from home. Her demeanor is calm; few things catch her off guard, though her ears and tail often betray her true emotion. She usually tries to make sure everyone else gets along well, and will try to act as a mediator if there is trouble. Emphasis is on the word try. Her patience isn’t as good as she would hope it to be, so sometimes she snaps out at people, especially if they were doing very silly things (especially if they were doing dangerous silly things!)

Additional Notes

Yes, it’s true; I actually don’t know what Misha’s proper tribe name is. I tried tacking on various Tauren-sounding names onto Mishaweha, like Plainstrider or Skyweaver, etc., but none of those really fit. So I leave her name as a mystery wrapped in an enigma.

Her age is also of question. WoW has a notoriously confusing timeline, in the way that they don’t have a full official one and most of the timeline resources conflict each other (as I mentioned before, I based mine on the unofficial timeline). Add that to the fact that many of the races have different sources on their aging, and it makes it hard to decide how old, exactly, your character is. I was originally going to have her be even younger, age-wise (in her 40s), but she has two younger sisters (years younger, in fact) that both can be considered adults as well, so it makes sense to push her age higher (I even drew out a graph, mapping the human age of 25 to what the Tauren age would be, assuming that both Tauren and Humans become ‘adults’ at the ages 15 and 50 and are ‘middle-aged’ at 35 and 75, respectively. Those numbers are based off the life spans of races on wowwiki).

You’ll also notice I made up a lot of stuff about Tauren culture. I don’t think any of it was out of bounds, from what I read, but I’m sure you’ll hear different things from other people, especially about rites of passage, their take on adventuring, and shaman training in general. As you can tell, I put a lot of weight on the importance of shaman in Tauren culture; perhaps rightly so. Having them act as ‘Elders’ of a tribe makes sense; I doubt that all Tauren have shaman abilities, and being in tune with the elements grants you some incite on the world around you. However, being an Elder of the tribe merely means you’re one voice of the ruling council (in my mind). Tauren who aren’t shaman, such as great warriors and hunters, could earn their right to be an Elder (or some title of an equivalent station); however, they wouldn’t be specifically trained for such decision making as shaman would be. (Well, all of that is still according to my view of Tauren society, which probably isn’t actually factual. Whoops!)

In fact, I also made up a bit about Shaman. I’m unsure how controlling the elements allows one to heals others, or if shaman interact more with the ancestors and the Earthmother who can help with healing. I’m thinking it’s more of the latter, but I haven’t done my research.

I also tapered off near the end of her story; I really don’t want to write about what experiences she’s had since the start of the WoW game (which is more or less when she started adventuring). I’m sure there are events in the game that have affected her greatly, but I haven’t had time to chew those over in my head. So if I do write about them, I think I’ll post them as works of fiction instead of in her character bio. I also haven’t pinned down her RP personality yet, either. I’ve always found they end up being different than what I wrote in the first place. (Of course, the end of this could be a bit drier because I had to rewrite that part, due to WordPress logging me out and making my edits unrecoverable after I had nearly finished the post. T_T Nothing really drains your creativity like trying to rewrite something that accidentally got deleted. Worst part was, I remember thinking to myself ‘Oh, you don’t need to copy/paste this post – WordPress will remember it for you!’.)

Also, Misha really hates being called a cow, or being told to moo. Stupid moo emote.


Meeting My Characters – An Ongoing Series

14 May

On this blog, I hope to focus a lot on my characters. Yes, I do mean all of those characters that I have already listed out and briefly described from WoW and other games, not to mention the ones I haven’t listed from my writings and roleplays on Gaiaonline and elsewhere.

You may know a bit about my characters already, from the information on those lists. But what I posted before doesn’t really get into the heart of the character; their past, their personality, their story. And I think that this blog is an excellent medium to discuss these things (mainly because on my non-RP servers, no one cares enough about those things to really pay attention to me blab on about them, and also because this is my blog so I get to ramble on about what I like).

And therefore, for all the characters who have backstories defined, I will introduce them to you (and to myself, because you discover a lot about your characters when writing their backstory; it’s a very good exercise to learn more about your character, I think. Though you learn even more when you put them into stories). Hopefully you will ‘meet’ them before I bring them up in other works of fiction, so that way, if you happen to forget who I’m talking about (but I’m sure that will never happen), you can easily refer to their introduction page and get to know them again. More importantly, it will help me keep all my characters straight somewhere else besides in my head (And I’m sure there is some overlap, as I have a problems making tons of truly unique characters; all of it has been done before by someone else, I’m sure. And some of them exist in completely different worlds, so they would never meet each other anyway).

Each of these meet posts should have a similar structure; Introduction, Form o’ Info, and Concluding Notes. Here’s the form I plan on using:

Name: The character’s name, title, and possible notes about it.
From: What game or writing the character belongs in.
Race: Their race, as a lot of them tend not to be human
Gender: A fairly obvious question, yes?
Age: This will have an age or a range of ages, depending on their story’s progress, as well as an approximate human age, if needed.
Appearance: What they look like. (I added this field after I initially made this post, because I forgot about it! Whoops!)
Home: Where they were born, or what region they call home now.
History: Their past and present (or what I currently know about those things)
Personality: Their general personality that I may or may not ignore.

It’s pretty basic, similar to what I see on Gaiaonline for forum RPs, but there’s a lot of room for me to talk about everything I would need to know about a character. And with them having a single post for their backstory, I can easily go back and edit the post when necessary, to update their information or add additional, ‘very important’ notes.  Because we all know that our characters are always changing.