Link Roundups – From Last Month And Beyond!

23 Jul
Misha rides a kodo, using a lasso to roundup links

Yeehaw! It’s a link roundup! (This is still a WIP, though now that I’ve posted it, I’m likely never to finish it!)

Welcome to yet another edition of Link Roundup, where I share with you some neat blogs I’ve read as I’ve ever so slowly catch up on my blog reading (people keep posting when I take a break for a few days — how rude!)

This week I’ve picked up on quite a few WoW Topics, including Auction House players, tanking, healing, PvP, GMing, art, and so much more! Including a few people talking about the upcoming in-game store. I know a lot of people wrote about this, so maybe I’ll catch up on those when I do another archive binge in Feedly. 🙂

Oh, and there are a few other links regarding other games such as SW:TOR and everybody’s favorite, Animal Crossing! (Be my friend so I can visit your town? >_>)

Auction House

Theoretical Gold Farming, the ‘new kid on the block’ if you will, has a pretty good post on how to do ‘the shuffle’ without using spreadsheets (as long as you’re already using TSM, which I am). I’d put this to use but I don’t have JC at a high level. Maybe next expansion! XD

Power Word: Gold has a good analysis of what gear sells well (for them) based on the item’s suffix. I found it quite interesting. (Maybe because I like spreadsheets and numbers?)

Tanking And Healing In WoW

Tzufit explains why she’s monk healing nowadays instead of tree healing, and goes a bit into character identity too. (And one of these days I may have a Monk at max too… *laughs and laughs and laughs*

A Sunnier Bear lists off different ways fights encourage (force?) the use of two tanks. A very good summary of MoP tanks fight styles.


Alt:ernative will be hitting up arenas again soon, with the upcoming changes. Will you? (As for me, maybe, maybe not. I’ve enjoyed a bit of pvp here and there, but unlike Alt:ernative, I’ve lived all my WoW days on carebear servers. 🙂 )

The Daily Frostwolf has a series (term used loosely) on their latest forays into the world of arenas and tournaments and the like. Pretty neat stuff, especially when reading from the perspective of a pvp noob like me. Here is the second post on arenas, and then the third is here.

In-Game Store Musings

Achievements Ahoy has a list of cosmetic-type items that would be cool to have in an in-game WoW shop. Looks good to me! Though really, wouldn’t scribes make dye since they’re already milling herbs for ink? /SCRIBEPOWA (Plus, some of these, for the WoW game engine, would be hard to implement, like armor dyes (the coolest idea, of course). And trading in multiple pets for a better pet? Yes please!

Alt:ernative also talks about what would be on her list of things to buy in an in-game store, as posed by the Community Blog Topic from WoWInsider.

Variant Avatar also has some thoughts on Blizzard’s cash store.

Other WoW Type Stuff

GMing can be hard. Alt:ernative gives an example in the post, “When Love Breaks Down“,  and further elaborates on her GMing in “Cruel to be Kind“.

Bible of Dreams lays it out pretty clearly: The Raid Boss Doesn’t Care if You’re Not a Raiding Guild.

Look at this pretty watercolor art Vidyala did! Pretty! (And she does commissions too! 😀 )

Spellbound is too cool for Tirion’s help while defeating Arthas.

Let’s do the time warp agaaaaain! Or… just read this article by The Grumpy Elf on how time perception during fights in-game can seem to warp. That’ll do.

Other Games

In An Age has been playing a game called Don’t Starve, and boy does it sound hard. Not too sure if I’d enjoy it or rage quit after dying for the 10th time. Seems interesting though! (You can read a follow-up post on Winter here).

MMO Melting Pot pointed out MJ’s delightful article on Barping – Bar RPing – as it is in SW:TOR. A very good references for RPers, even if you do not play SW:TOR as much of the advice can be ported elsewhere!

Also on SW:TOR Life, MJ interviews a person who RPs as a droid. Sounds like fun, and a nice change of pace to boot!

Tales of Aggronaut lists out the top 10 must haves for MMOs. I rather agree with the list, they all seem rather nice to have. And here’s the follow-up post: Other MMO Wants. I especially approve of mentoring – it was really nice in City of Heroes. /weepsForTheFallenGame

The Wolf Den has an interesting post called “Confusing Gear-To-Play with Learn-To-Play“, stating that while people may say ‘l2p’ in games, nowadays no skill is involved with games – merely more gear (gotten through time). I’m not sure if I entirely agree, at least when thinking about WoW — after all, even if you put a poor player in the best gear, they still will not function as well as well-communicating highly-skilled heroic teams. And I would expect more parity in raiding (such as everyone at the start of an expansion doing nearly equally well on all bosses in an instance). The article still makes a good point, though.

But Mostly Animal Crossing

Lady Jess has caught the bug that’s been sweeping twitter — Animal Crossing. And it leads to much much more than that!

Hestiah is also playing Animal Crossing: New Leaf, and has lots of advice to share. For example, I’m really wishing I had planted my first perfect pear! Oh well, a little late now. And thank goodness I ended up with an eye shape that I like!

— — —

And that’s all for now! Must. Keep. Reading. XD


6 Responses to “Link Roundups – From Last Month And Beyond!”

  1. Prinnie Powah July 24, 2013 at 10:26 am #

    ERMAGERSH Animal Crossing. Basically, adding Animal Crossing to my WoW habit means blog entries have slowed waaaaaaaaaaay down because if I’m not engaged in lightning/lava-ing all the things, I am totally planting flowers and catching bugs.

    • Mishaweha July 25, 2013 at 10:40 am #

      Whoo, Animal Crossing! Meanwhile, I spend most of my time shopping and uh… not paying of my loans/town improvements. I should go back to the island again and catch ALL THE BUGS though. That would help. But I’ve been a bit wary of doing that ever since it crashed there one time.

      • Prinnie Powah July 25, 2013 at 11:04 am #

        Save before you go!

        At this point, I’d say the risk is worth it, because it’s seriously THE BEST way to earn Bells if you’re not inclined to play the stalk market. By catching only beetles on palm trees (you can make them spawn more often by cutting down all the non-palm trees in the center of the island) and fishing up sharks, you can make 400k or so in one trip. You can get the smallest loans paid off in a day.

        I’d do it sooner rather than later. The beetles and big sharks are only around for “summer,” but what that means on the island is up for contention. It’s always summer there, right? BUT, I don’t see why the designers would give us year-round access to such a honeypot, and I’m afraid that when summer ends in town, it technically ends on the island too.

        I just learned today that you can only have 30 public works projects in town. Since I wanted to cover my town in street lamps (yarly) closely spaced on both sides of my paths if possible, I am effed. I count like 25 markers for street lamps in the corner below my town tree alone. ( my map for reference)

        • Prinnie Powah July 25, 2013 at 11:06 am #

          Also, I totally wanted to build a bridge right next to my house so I could have a castle with a moat, but they won’t let me do that. :<

        • Mishaweha July 25, 2013 at 3:47 pm #

          Oh, I’ll definitely save before I go. It just takes more time to sit and go to the island ’cause, well, you gotta listen to his song. TWICE.

          I went to the island in the spring once and it seemed to have all the bugs and things, so I presume it is summer year round, probably to help scrubs like me make a living. (My husband has no such problems, as he’s always able to catch bugs really well. And fish. He is an expert at catching fish. I always seem to mess up with the big sharks, haha).

          Only 30 public works projects? BOOO. At least you can remove them… I plan on doing that to move one of the original bridges over a bit sometime in the future.

          And it totally sucks you can’t build bridges near ‘unmoveable things’. There was a perfect place for a bridge of mine but a rock was in the way. A rock!

        • Prinnie Powah July 26, 2013 at 5:42 pm #

          Yeah, just 30 projects. I wanted to protect my paths with the streetlamps so villagers couldn’t move in on top of them, but it looks like that’s not within the realm of possibility. They can, apparently, move in on top of patterns. :<

          Whenever Kappn sings, I get a drink of water, a snack, or do something else. /cough

          Maybe you'll luck out and the rock will break one day, for ore … THEN THAT IS THE DAY YOU BUILD. /mwhahaha

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